This mod allocates a skill to each crafting station such that as a Sim uses the station they gain the associated skill. The mod also changes using the Robot Workbench to gain Science enthusiasm, the Toy Workbench to gain Tinkering enthusiasm, and the Flower Station to gain Nature enthusiasm. Finally it brings the fun mood changes from using the Pottery Wheel in line with the other four stations.
The resulting default values for each of the crafting stations are as follows
Crafting Station | Badge | Enthusiasm | Skill | Fun | Energy | Comfort | Hygine |
---|---|---|---|---|---|---|---|
Flower Station | Flower Arranging | Nature | Creativity | +50/+100 | -5/-100 | -20/-100 | -5/-100 |
Pottery Wheel | Pottery | Arts & Crafts | Creativity | +50/+100 | -5/-100 | -25/-100 | -20/-100 |
Robot Workbench | Robotery | Science | Logic | +50/+100 | -5/-100 | -20/-100 | -10/-100 |
Sewing Machine | Sewing | Arts & Crafts | Creativity | +50/+100 | -5/-100 | -5/-100 | -5/-100 |
Toy Workbench | Toy Making | Tinkering | Mechanical | +50/+100 | -5/-100 | -20/-100 | -10/-100 |
Altering Associated Enthusiasm
To alter the enthusiasm associated with a specific station (badge type), proceed as follows
- Start SimPe, open the package file and select the "Tuning - Enthusiasm for Badge" BCON resource
- Only the values associated with lines 0x01, 0x02, 0x03 0x0A and 0x0B are used
- To alter the enthusiasm associated with Pottery we need to change the value in the 0xA line
- To change this to Nature, find the value in the table below (209) and enter it
- Click the Commit button
- Save the changed package

Enthusiasm Values (from Global BCON 0x016F)
Arts | 0x00CD (205) |
Cuisine | 0x00CC (204) |
Film & Lit | 0x00CE (206) |
Fitness | 0x00D3 (211) |
Games | 0x00D0 (208) |
Music | 0x00D5 (213) |
Nature | 0x00D1 (209) |
Science | 0x00D4 (212) |
Sports | 0x00CF (207) |
Tinkering | 0x00D2 (210) |
To alter the skill associated with a specific station, proceed as follows
- Start SimPe, open the package file and select the appropriate "Tuning - Skill - XYZ" BCON resource, for example, for the Robot Workbench we need to select "Tuning - Skill - Robot Workbench"
- Only the value associated with line 0x0 should be changed
- To alter the skill to Mechanical, find the value in the table below (12) and enter it
- Click the Commit button
- Save the changes

Skill Values (from Global BCON 0x011B)
Body | 0x0011 (17) |
Charisma | 0x000B (11) |
Cleaning | 0x0009 (9) |
Cooking | 0x000A (10) |
Creativity | 0x000F (15) |
Logic | 0x0012 (18) |
Mechanical | 0x000C (12) |
Altering Associated Mood Changes
To alter the mood changes associated with a specific station, proceed as follows
- Start SimPe, open the package file and select the appropriate "Tuning - Mood - XYZ" BCON resource, for example, for the Pottery Wheel we need to select "Tuning - Mood - Pottery Wheel"
- Only the values associated with lines 0x2 through 0x9 should be changed
- There are two values associated with each mood. The first is the gain/loss per hour, the second is the maximum/minimum value it can reach
- The Pottery Wheel causes comfort to fall fast, presumably because the Sim is standing and using strenght to mold the clay, but let's assume they're sitting on a stool and we want it to give a small increase to comfort every hour, but not to the max of +100
- Enter +5 and +50 into lines 0x6 and 0x7 respectively
- Click the Commit button
- Save the changes

This global mod changes three BHAVs, changes one BCON, adds one BHAV and adds one BCON to the "CraftingGlobals" (0x7F067AA0) group, so will conflict with any mod that does the same.
BHAVs Edited
- 0x2007 "Interaction - Make"
- 0x200B "Badge Tracking - Start"
- 0x2035 "Exit"
BHAVs Added
- 0x2043 "Skill Tracking - Start"
BCON Edited
- 0x2001 "Tuning - Enthusiasm Gain"
BCON Added
- 0x2002 "Tuning - Enthusiasm for Badge"
It also changes one BCON and adds one BCON to each of the five crafting station objects.
- Initial Request - Jo-TheNinjaKitty @ Sims Crafters (discord)
- The developers of SimPE.
- The Compressorizer.
You are free to use my code in any way you want, a credit would be nice, but not required.
Specifically, you may
- reverse engineer the code to figure out how I did it
- modify the code to do something different but similar and redistribute it, provided you change the name of the .package file
- merge my code into your own mod and redistribute it
- merge my code into another mod for your own use. You may redistribute this mod-mod ONLY if the author(s) of the other mod permit it
Before contacting me to report any issues, errors or conflicts please ensure you have read and followed Help Me To Help You and Help Me To Help You - Part 2
- Full Download CraftingSkills_V1.1.zip