Custom Magazines

Five custom magazines for Sims to read.

Puzzling Puzzles has one option "Solve Puzzle" that increases Logic skill.

Dance Diva! has two options, "Dance News" that increases Arts enthusiam and "Dance Moves" that increases the hidden dance skill.

Pot Luck has three options, "Pool News" that increases Sports interest, "Trick Shots" that increases the hidden pool skill, and "Tournaments" that increases Sports enthusiam.

Splat & Blot has three options, "Mighty Quills" that increases Creativity skill (bonus if lazy), "Brush Strokes" that increases the Creativity skill (bonus if active), and "Blueprints" that increases Creativity skill (bonus if serious). Both "Mighty Quills" and "Brush Strokes" have a small chance of inspiring the Sim to improve their next novel/canvas.

My Zen has three options, "Mindfulness" that increases the hidden meditate skill, "Yoga Poses" that increases the Body skill, and "Tai Chi Moves" that increases the hidden Tai Chi skill.

The mod requires a change to the Magazine Rack object, see Installation below. This is generic and will pick up any custom magazine objects (those with category 0x5B).


Installation

In addition to the desired custom magazine .package files you will also need ONE of the "RackFix" package files.

Copy the WH_CustomMagazines_RackFix.package file into your downloads directory, if you are NOT using my Hobby Magazine Rack mod.

Copy the WH_CustomMagazines_RackFix_WithHobbyMags.package file into your downloads directory, if you ARE using my Hobby Magazine Rack mod. This .package file must load after the Hobby Magazine Rack mod's files.


Conflicts - General

Will conflict with any mod that alters the "CT - Set Selection" BHAV (0x1006) or the "Call Named Tree prim string set" STR# (0x012f) in the Magazine Rack (0x7FB51583) object

No known conflicts (other than my own Hobby Magazine Rack mod).

Conflicts - New Objects

All ten magazine objects have their own GUIDs from my block, so will NOT conflict with any other objects.


Configuration

Various parameters can be tweaked via BCON entries.

BCON 0x1001:0x00 sets the price of the magazine, this must be the same as the price in the OBJD resource.

BCON 0x1001:0x01 sets the interest gain. To disable the interest gain while reading, set this to zero.

BCON 0x1002:0x00 and 0x01 control the Fun motive gain while reading.

BCON 0x1003 controls the centrefold behaviour, requires my Magazine Centrefold mod.

BCONs 0x1004, 0x1005 and 0x1006 control the individual read interactions.

Entry 0x00 determines what interest is gained while reading, unless entry 0x01 is non-zero.

Entry 0x01 overrides entry 0x00 and determines what enthusiam is gained while reading.

Entries 0x03 thru 0x05 determine what skill (and how fast and with what bonus personality) is gained while reading. These values are only used if the code is set up to gain a skill while reading. So you can change the values if already used, but "switching them on" will have no effect.

Entries 0x06 thru 0x08 determine how hidden skills etc are gained while reading. These values are only used if the code is set up to gain a hidden skill while reading. Changing these values is not recommened without understanding how the timer and event code works.


Simblr Links


Credits

  • spacemansims for the covers and description text.
  • Charmful for the idea.
  • The developers of SimPE.

Files