By itself this mod does nothing that affects the game. What it does is broadcast two messages as the day changes. These messages can then be detected by other objects (typically controllers) and acted upon accordingly.
Message 0x0011 'Day of Week Change' is sent when the day changes, typically just after midnight.
Message 0x0012 'Season Change' is sent when the season changes, eg from Winter to Spring.
Self contained controller object with its own GUID (from my block).
No known conflicts (and there should never be any!).
For notes on how to send and receive messages, see Primitive 0x0077 - Message.
- The developers of SimPE.
- Download DayTransitionMessages_V1.0.zip