Global - Early Coop War Lock

Global - Early Coop War Lock

Starting a war early counts as entering into any co-op war agreements and locks the player into war for the associated number of turns.

Compatibility: Hot Seat

Required Mods: DLL - Various Mod Components


If player A agrees to a co-op war in X turns with B against C,
and then immediately declares war on C, A can make peace with C before the X turn limit.
When B shows up after X turns to start the war, A can agree and, despite having a peace treaty with C, will immediately declare war!

The simple fix for this is to lock player A into war for at least X turns, if any co-op war agreements include A warring against C


Versions

v 108-Jun-2016 11:06:37

Versions