Mod Utilities & Tutorials
Mods by Date
Mods by Category
New
Buildings - City Automaton Workers
Buildings - Hydro Plant Near River
Buildings - Watermill Near River
Buildings - Windmill Near Flat
Global - Capture Great People
Global - City Bombard Range - Buildings
Global - City Works 5 Tiles
Global - Raze City States
Policy - City Automaton Workers
Resolutions - Political Voting
Resolutions - Political Voting MP
Tech - City Automaton Workers
Trait - City Automaton Workers
UI - Notify Exit Resistance
Units - Brigantine
Units - Ranged Pillage
New
Updated
DLL - Various Mod Components
DLL - Various Mod Components - 34 Civs
Global - No Followup From Cities
Improvement - Airbases
Improvement - Tunnel
Maps - Rotate Start Position
Trait - River Connection
UI - City Expansion
UI - City Production Queue Enhancements
UI - Diary
UI - Diplomacy Log
Updated
AI
Great People Choices
MP Diplomacy
No CS Annexers
No Zero Value Trade Items
Secondary Workers And Settlers
Smart
Smart V3
Warmonger Adjustments
AI
Belief
One With Natural Wonders
Belief
Buildings
City Automaton Workers
Goldsmith
Guilds Great Work Displays
Hydro Plant Near River
Lighthouse Near Sea
Mill Changes
Storage Yard and Stockpile
Textile Mill
Watermill Near River
Windmill Near Flat
Buildings
Civilization
Morindim
Wales
Civilization
Diplomacy
Auto-Denounce
By Numbers
City States
CivIV Features
No Expansion Dialogs
No Leaderheads
No Pointless Dialogs
Tech Bonuses
Diplomacy
DLC
Unique Bonus Enhancements
DLC
DLL
Various Mod Components
Various Mod Components - 34 Civs
DLL
DLL Required
2 Units Per Fort
3 Units Per City
Air Routes
Airbases
Allies Block Blockades
AntiAir Only Defensive
AntiAir Specialisations
Auto-Denounce
Bonus Beliefs
Brigantine
By Numbers
Capture Great People
Circumnavigate
Cistern
City Automaton Workers
City Bombard Range
City Bombard Range - Buildings
City Expansion
City Forest Bonus
City Jungle Bonus
City State Airbases
City States Gifts
City States No Allied Skirmishes
City States Overseas Territory
City Working Distance
City Works 5 Tiles
Civ Specific Religions
Civilians Move After Purchase
CivIV Features
Coastal Waters Only
Colonels
Commander Points From Barbarians
Counter Religion
CS Liberate After Buyout
CS Raze Rarely
CS Unit Upgrades
Diplomacy Log
Diplomatic Marriage
Diplomatic Marriage Keeps Resources
Dwarf Broad Axeman
Early Coop War Lock
Espionage Race
Espionage Reports
Extra Supply
Flagship
Grateful Settlers
Great People Choices
Great Work Research
Great Work Vaults
Guilds Great Work Displays
Jet Long Range Recon
Jungle Production
Local Generals
Marble Shipments
Military Log
Missiles No Supply
Morindim
MP Diplomacy
Multiple Upgrades
National Wonder
National Wonders Exclude Razing
Natural Wonder Epiphany
Naval Nearest Water
No Auto-Mapping
No Conquered Spaceships
No Expansion Dialogs
No Followup From Cities
No Leaderheads
No Lost Greatworks
No More Civilian Traffic Jams
No Ocean Plundering
No Pointless Dialogs
No Radaring Exploit
No Science Overflow Exploit
No Zero Value Trade Items
One With Natural Wonders
Paratroop Enhancements
Passable Forts
Political Voting
Political Voting MP
Pontoon Bridge
Pro-rata Buildings Purchase
Railroad Artillery
Randomise
Ranged Pillage
Raze City States
Raze Major Capitals
Recurring Purchase Notify
Religious Settlers
Remove Ghost Routes
River Connection
Secondary Workers And Settlers
Separate GP Counters
Separate Great Admiral
Smart
Smart V3
Spice Islands
Storage Yard and Stockpile
Subs Immune Under Ice
Tech Bonuses
Tech Refund
Terrain Crossing
Tough Nuts
Tourism Contest
Trade Routes Enhancements
Truly Free Great People
Tunnel
Units Awake In Danger
Venice Keeps Resources
Warmonger Adjustments
XP For Scouting
XP Times 100
DLL Required
DLL Enhanced
Antiquity Site Tooltips
City Production
Condensed Promotions
Diary
Enable Magellan
Espionage Mapping
Fixed Prophets
Heli AirRecon
No Auto-Embark Workers
Steampunk Airships
Turkish Baths
Unit List Enhancements
DLL Enhanced
Global
2 Units Per Fort
2 Units Per Tile
3 Units Per City
5 Units Per Tile
Air Routes
Allies Block Blockades
Archaeologist Dig Sites
Barbarian XP Level 3
Barbarian XP Level 4
Barbarian XP Level 5
Barbarian XP Level 6
Capture Great People
City Bombard Range
City Bombard Range - Buildings
City Forest Bonus
City Jungle Bonus
City State Airbases
City States Gifts
City States No Allied Skirmishes
City States Overseas Territory
City Working Distance
City Works 5 Tiles
Civilians Move After Purchase
Coastal Waters Only
Commander Influence Borders
Commander Points From Barbarians
Counter Espionage
Counter Religion
CS Liberate After Buyout
CS Raze Rarely
CS Unit Upgrades
Diplomatic Marriage Keeps Resources
Early Coop War Lock
Enable Magellan
Espionage Mapping
Espionage Race
Espionage Reports
Fortify Almost Healed
GA Happiness
Grateful Settlers
Great Work Research
Great Work Vaults
Jungle Production
Local Generals
National Wonders Exclude Razing
Naval Nearest Water
No Conquered Allies
No Conquered Spaceships
No Followup From Cities
No Lost Greatworks
No More Civilian Traffic Jams
No Ocean Plundering
No Radaring Exploit
No Science Overflow Exploit
Palace Extra Great Work
Passable Forts
Pro-rata Buildings Purchase
Random City Names
Raze City States
Raze Major Capitals
Religious Settlers
Remove Ghost Routes
Separate GP Counters
Separate Great Admiral
Spice Islands
Trading Posts Flat Land
Truly Free Great People
Units Awake In Danger
Unlimited Units Per Tile
Venice Keeps Resources
XP For Scouting
Global
Goody Huts
No Auto-Mapping
No Maps
Tech Refund
Goody Huts
Improvement
Airbases
Farm Replacement
Pontoon Bridge
Tunnel
Improvement
LiveTuner
Icon Viewer
Notifications Panel
Routes Panel
Scenario Utils
Tech and Policy Panels
Texture Viewer
Unit Panel
LiveTuner
Maps
Improved CS Luxuries
Improved River Systems
Improved Small Landmasses
Random Goody Huts
Random Start Position
Rotate Start Position
Maps
NaturalWonders
Equality
FountainHealingAdjacent
No El Dorado Gold
NoFountainHealing
NaturalWonders
Policy
City Automaton Workers
Diplomatic Marriage
Free Warrior
Reveal Capitals
Policy
Promotions
All Siege Units Indirect Fire
AntiAir Only Defensive
AntiAir Specialisations
Colonels
Crossovers
Extra Cargo
Flagship
Heli AirRecon
Jet Long Range Recon
No InstaHeal
Siege Defensive Terrain
Terrain Crossing
Promotions
Quests
Circumnavigate
National Wonder
Tourism Contest
Quests
Religion
Bonus Beliefs
Civ Specific Religions
Fixed Pantheons
Fixed Prophets
Natural Wonder Epiphany
Randomise
Recurring Purchase Notify
Religion
Resolutions
Political Voting
Political Voting MP
Resolutions
Scenario
Island Raiders
Island Traders
Scenario
Tech
Boat Building
City Automaton Workers
Free Mining
Satellites Reveal Cities
Tech
Trade
Marble Shipments
Trade
Trait
City Automaton Workers
Extra Supply
River Connection
Trait
UI
Alternative National Wonder Splashes
Antiquity Site Tooltips
Auto Map Pins
City Expansion
City Happiness
City Production
City Production Queue Enhancements
City Religions
Condensed Promotions
Destination
Diary
Diplomacy Log
Enhanced Demographics
Enhanced Rankings
Gold Alerts
Great Work Manager
Improved City Banner
Map Pins
Military Log
Multiple Great Library Splashes
National Wonder Splash Screens
No Auto-Embark Workers
Notification Options
Notify Exit Resistance
Overlay Antiquities
Overlay Barbarians
Overlay City Limits
Overlay Continents
Overlay Harbours And Airports
Overlay Luxuries
Overlay Resources
Overlay Road And Rail
Overlay Unimproved Tiles
Overlay Wonders
Project Splash Screens
Promotion Tree
Religion Spread
Small Resource Icons
Summary Antiquities
Summary Barbarians
Summary City States
Summary Clock
Summary Luxuries
Summary Shipping
Summary Specialists
Tech Enhancement Icons
Trade Opportunities
Trade Routes Enhancements
Unit List Enhancements
Upgrade Tree
Wonder Planner
UI
UI Tutorial
1 Basics
1b Dialogs
2 Dynamic Buttons
2b Stacked Stacks
3 Menus
4 Other Input Controls
5 Feedback
6 World Placement
7 Animations
8 Miscellanea
UI Tutorial
Unique Building
Agora
Basilica
Bull Ring
Cavalry Garrison
Cistern
City Gate
Dojo
Riverport
Smokehouse
Turkish Baths
Village Green
Unique Building
Unique Improvement
Tipi
Unique Improvement
Unique Unit
Longboat
Unique Unit
Units
Brigantine
Cheap Workboats
Dwarf Broad Axeman
Equine Need Stables
Galleon
Herdsmen
Mech Infantry
Missiles No Supply
Mounted Units
Multiple Upgrades
Naval Changes - Early Eras
Naval Changes - Late Eras
No Mechs
No Nukes
Paratroop Enhancements
Pikeman to Musketman
Population
Prospectors
Railroad Artillery
Ranged Pillage
Rangers
Sound Corrections
Steampunk Airships
Sub Upgrades
Subs Ignore Borders
Subs Immune Under Ice
Super Carrier
Tough Nuts
Visible Trade Units
XP Times 100
Units
Utils
Atlas Fonts
Atlas Fonts - Babylon
Atlas Fonts - Denmark
Atlas Fonts - Gods And Kings
Atlas Fonts - Korea
Atlas Fonts - Polynesia
Atlas Fonts - Spain Inca
Atlas Fonts - Wonders
Pin Fonts
UI Percent Meter
Utils