Global - Fortify Almost Healed

Global - Fortify Almost Healed

Units wake-up when almost healed

Compatibility: Hot Seat


Units wake up when almost healed - for G&K when at 87 or more hit points, for vanilla when at 9 hit points.

Avoids the "wasted turn" syndrome when healing for the last turn is really not necessary.


Versions

v 109-Dec-2012 10:56:04

Versions