Global - No Followup From Cities

Global - No Followup From Cities

Units attacking out of cities will not follow up

Compatibility: Hot Seat

Required Mods: DLL - Various Mod Components


Units attacking from a fortified position (cities, citadels and forts) will not follow-up into the hex if they kill the defender, but they will remain within their walls.

Also fixes the bug where a melee unit may not attack from a city if another unit is present in the city (including ships) but a ranged unit may. Solves the problem where you have to move a ship out of the city before a ground unit can attack, and also the issue where a newly built ranged unit may fire (and use up its moves) even though the stacking limits are exceeded.

Also fixes the bug where a unit that can move after attacking may not capture a civilian unit, eg the worker in the barbarian camp where we just destroyed the defender


Versions

v 418-Jun-2016 12:25:00
v 304-Nov-2013 18:02:11
v 216-Jul-2013 20:21:41
v 101-Jun-2013 10:45:55

Versions